What we shipped

Changes as they go live, across every part of Prodigies. If you asked for something and itโ€™s here โ€” thank you, it started with feedback.

GamesAugust 15, 2026

Every game, tuned up ๐ŸŽฎ๐Ÿ”” We spent the weekend going through all 28 games one at a time, plus we built two new ones. ๐Ÿ Bell Snake (new): collect bells, grow longer, and the notes you pick up become your snake. Crash and it plays your melody back to you. Five speeds, from turtle to rabbit. ๐ŸŸ Bass Attack (new): bass clef reading, underwater, where the notes are fish. Same game your kids already know from Treble Trouble, one octave down. ๐ŸŽบ Treble Invaders is now Treble Trouble. Same game, better name. ๐Ÿšช One way out, everywhere. Every game now has the same Menu button in the same corner. Two of them had no way back at all, so a kid could get stuck until a grown up rescued them. Fixed. ๐Ÿ”Š Sound is always on now. We took out the little mute switch entirely. โœ… Right and wrong answers have their sounds back, with eight different happy sounds so a long practice session does not get repetitive. ๐Ÿ“ฑ A big iPad pass. Bigger buttons for little fingers, no more accidental zooming in the middle of a game, and dragging in Make a Sweet Beat actually works on a touch screen now. ๐ŸŽจ One look. Same fonts and the same note colors as the deskbells in your hand, across all 28 games. Bell Composer was showing High C as pink when your bell is red. It is red now. To be upfront: that mute switch was our mistake, and it caused exactly the problem you would expect. It sat in the corner of the screen, it was easy to bump without noticing, and then the game just seemed broken. If a game has ever gone silent on you for no reason, that was almost certainly it. It is gone now, and if you had accidentally muted something it turns itself back on the next time you open it. More games coming. Keep telling us what feels off, it genuinely shapes what we fix next. #HappyMusicing - Mr. Rob

GamesAugust 13, 2026

Round two, same night ๐ŸŒ™๐Ÿ”” A few of these came straight from Ms. Andrea playing the games and telling us what felt off. Keep it coming, it works. ๐ŸŽค Sing the Interval now judges the NOTE, not the octave. Bells are high and voices are not, so singing the right note somewhere comfortable could come back marked wrong. Not anymore. Level 1 is now "Sing the Note": match the bell in whatever octave suits you. The octave jump has left the singing levels entirely (if any octave counts, "sing the octave" is just singing the same note back at us), and the bell, the staff and the note we are listening for can no longer disagree with each other. ๐ŸŽต What Note Is It? grows with you. Chromatic mode used to hand you all 25 bells at once. Now Easy is one octave, the 8 notes you know plus the 5 black bells. Medium widens. Hard opens the whole instrument, low G to high G. The keyboard always matches the question, so you will never be asked for a bell you cannot see. ๐Ÿ”” Bell Sort has an Expert level. No colours, no letters, no clues anywhere. Tap a bell to hear it and sort the whole rainbow by ear. Land one correctly and its colour comes back, so a finished tray earns the rainbow the easy levels give you for free. ๐Ÿฆ Flappy Bell: signed in members can now pick any flight in any order, and the stars actually mean something. Three stars is every harmony bell caught, two is most of them. ๐Ÿช™ Bell Sort pays Prodigies Coins now, once per difficulty. ๐Ÿ”‡ Mute is per game. One mute button used to silence six games at once, so if you ever hit it by accident you found a pile of games that seemed broken. That was us. ๐ŸŽจ The A# bell got its picture back in Sing the Interval. To be upfront, flights 3 through 7 in Flappy Bell now ask you to sign in. The first two stay free, and a Prodigies membership or PK-5 opens the rest. #HappyMusicing - Mr. Rob

GamesAugust 10, 2026

Game night ๐ŸŽฎ๐Ÿ”” Our free games have a real home now at games.prodigies.com, and this week it got a WHOLE lot bigger. ๐Ÿ›ธ Treble Invaders (new): note reading that finally feels like an actual arcade game. Invaders drift down the treble staff, your bells blast them out of the sky, and your blaster overheats if you just mash buttons (sorry, kiddos). Seven waves, or fly forever. ๐ŸŽต What Song Is It? (new): four measures of a melody from My First Songbook, no lyrics, four choices, go. Rapid fire ear training built around songs your kids already sing. ๐ŸŽค Sing the Interval (new): sing into the mic and watch the pitch meter catch you. Think of it as Pitch Trainer, level two. ๐Ÿฅ Metronome (new): tap tempo, 2/4, 3/4, 4/4 and 6/8, plus a Beet who leans side to side on every beat. ๐Ÿช™ Prodigies Coins: earn them in any game, then spend them in Prodigies World. Playing the same level again pays zero, so there is no farming your way to a mansion. ๐Ÿ—‚๏ธ The games page is actually sorted now: Ear Training, Vocal Training, Compose, Arcade Games, Instruments & Tools. Every card shows real gameplay instead of a menu screen. ๐ŸŒˆ One family menu across every Prodigies site, with a proper full screen version on phones. And the colors walk the bell order everywhere you look (red, orange, yellow, green, teal, purple, pink). Also new this week: Major or Minor, What Interval Is It?, Bell Train and Beet Jumper. To be upfront, two bugs shipped alongside the coins and both are fixed as of tonight. The coin chip linked to a dead page when you tapped it from inside a game. Worse, it was sitting directly on top of the mute button in six games, so if you ever hit that button by accident, those games went quiet and there was no visible switch to turn the sound back on. If that happened to you, that was us, not you. Sound is yours again ๐Ÿ”Š #HappyMusicing - Mr. Rob